Guide To NFL Fantasy Football |
NFL Fantasy Football Information |
What is Fantasy Football? Fantasy Football is a fantasy sports game in which participants (called "owners") each draft or acquire via auction a team of real-life NFL players and then score points based on those players' statistical performance on the field. Fantasy Leagues can be arranged in which the winner is the team with the most total points at the end of the season or in a head-to-head format (which mirrors the actual NFL) in which each team plays against a single opponent each week, and at the end of the year the team with the best win-loss record wins the league. Most leagues set aside the last weeks of the NFL regular season for their own playoffs. |
How Do You Play Fantasy Football? As the general manager, the fantasy football league owner assembles a team of stars and scrubs, making sure they have the right mix of passing, rushing and kicking. In some leagues, the fantasy general manager even has to assemble a defense. Then as the team's coach, the fantasy league owner has to pick the right starting lineup for that weeks games, making sure that his best players aren't sitting on the bench. For anyone interested in starting a league, all you need are a few basic rules to get going. The best thing about fantasy football is that there really isn't any set guidelines you MUST follow. It's your fantasy league, so fantasize any way you want. The main thing is to enjoy NFL games and enjoy them the best way you know how. And that way is through a NFL Fantasy Football League. Okay, now let's take it step by step and get you started. |
1. Assemble a league of football owners who are willing to wheel and deal throughout the course of the NFL season. There
is no set number but 12 teams is great and 16 teams are better. You can certainly
form leagues that are bigger and smaller than that, but make sure that you
have an even-number of teams because each week you go head-to-head with another
team. 2. Elect a commissioner. The commissioner should be somebody who every team owner respects. The commissioner, who most likely also owns a team in the league, is responsible for the league constitution, bylaws and all final decisions. 3. Setting the rules for your league is very important. There are many variations to the game and scoring systems for fantasy football are as different as the NFL and the CFL. Make sure all rules are set in stone before the draft is held. |
Scoring - Some leagues give six points to any player who scores a touchdown, whether it
be from rushing, passing or receiving. In that scenario, the quarterback and the
wide receiver each get six points for a touchdown pass, making it ideal to have
both Brett Favre and Antonio Freeman on your fantasy team. Other leagues give
six points for a rushing touchdown and just three to the QB and three to the
wide receiver on a touchdown pass. Some leagues also give bonus points for individual
statistics, like three points for 100-yards rushing, 100-yards receiving
or 300-yards passing. Bonus points can also be given for the length of a run,
pass, catch or kick. Rosters - The size of rosters also varies from league to league. Most leagues have rosters of 15 to 17 players: Three quarterbacks, four to five running backs, four to five wide receivers, two tight ends and two kickers. Most leagues start just seven players each week: One QB, two running backs, two wide receivers, one tight end and one kicker. Points - The accumulative points of one teams starters are matched up against the points of another team and the end result is either a victory or a loss. There are no weighted statistics in fantasy football, just head-to-head records. Some leagues also use defense in their scoring system, drafting either one defensive player and starting him each week or drafting an entire defensive team and getting scoring from that team for any defensive touchdown or safety. Head coaches or teams can also be figured in the mix of things, with teams drafting one head coach and getting anywhere from one to three points for each victory that coach attains during the year. |
4. Have a draft. Players are usually acquired by using a draft, similar to what the NFL does. In
the draft, team owners select any player they want and draft for 15-17 rounds to
fill out their rosters. However, unlike the NFL, the draft is held in reverse
order for the even-number rounds to make the league more balanced. For instance,
in a 10-team league the draft order would be 1 through 10, with the 10th team
having the first pick of the second round and going back up in reverse order.
In that scenario, the first team to pick wouldn't select again until the 20th
pick, but would then start the third round with the 21st selection. Some leagues
also like to draft their players the same way they do in Rotisserie Baseball.
With that in mind, players are acquired by using a bidding system where players
are acquired for a dollar amount. Each team would have an imaginary $300 budget
(or other fake cash figure) and players would be acquired by using that salary
cap. In that scenario, Terrell Davis could go for $50. 5. Set the schedule. League schedules are set up so that every team plays every other team at least once, and divisions are set up according to the league size. In leagues of 10 teams, only two divisions are needed and the top two teams in each division qualify for the playoffs. In leagues of 12 or more, three or four divisions are needed. Either way, the playoffs usually consist of the top four teams, with those teams meeting during Week 16 of the regular season. The Super Bowl is then held on the final week of the regular season. |
6. Compile scores. Fantasy football is the one fantasy game in which you can actually count up your
own scores. There are also several free services on the Internet that will run
your league in exchange for the traffic your league will provide. Also, there
are a number of software products that will help you run your league. 7. Transactions. Teams can continue to trade throughout the season and teams can also pick up free agents anytime during the year. Leagues will need to form some type of setup so that the teams with the worst record get first shot at the free agents. Otherwise it's a first-come, first-serve basis. Some leagues have unlimited transactions, while others assign points for transactions, and you bid on free agents. The high bid gets the player, but you have to be careful not to use up your points too early in the season. 8. Have Fun! That is what Fantasy Football is all about! |